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€24.99

Bougainvillea Procedural Tool for Unreal Engine (Made in Houdini)

1 rating
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Bougainvillea Procedural Tool for Unreal Engine (Made in Houdini)

€24.99
1 rating

Create stunning and realistic bougainvillea scenes with my Procedural Bougainvillea Tool for Unreal Engine, developed in Houdini. Perfect for high-detail cinematic scenes and still images.

Package Includes:

  • Unreal Engine project with sample use of the tool
  • Houdini Digital Asset (HDA)
    Requirements:
    • Houdini Engine Plugin(Houdini Indie): Users must have the Houdini Engine for Unreal Engine 5.4 installed for the tool to work.
      (Instructions for installing the Houdini Engine plugin can be found here.)

Features:

  • Branch Noisiness: Control the natural irregularity of branches.
  • Branch Count: Adjust the number of branches.
  • Rotation Amount: Rotate branches for the desired look.
  • Y-axis Rotation: Fine-tune branch rotation on the Y-axis.
  • Trunk Detail: Add intricate trunk details.
  • Trunk Density: Randomly remove trunks for a natural appearance.
  • Trunk Radius: Adjust trunk thickness.
  • Distance From Mesh: Set trunks' distance from the base mesh.
  • Tree Height: Control overall tree height.
  • Amplitude: Set the probability of trunks on the base mesh.
  • Randomize Flowers: Add randomization to flower placement.
  • Flower Growth Height: Set branch growth start position.
  • Flower Density: Adjust flower density.
  • Leaves Density: Control leaves density.
  • Remove Threshold (X, Y, Z): Manage trunk removal along different axes.
  • Flower Material: Easily assign materials to flowers.
  • Leaves Material: Easily assign materials to leaves.
  • Trunk Material: Easily assign materials to the trunk.
  • Stem Material: Easily assign materials to stems.


    Note: Best for high-detail work, not recommended for real-time game projects due to model density. If you don't have Houdini Engine or Houdini software, the tool will be unusable. However, if you're interested in the bougainvillea foliage, I will soon upload the baked model as a static mesh.

    Megascans Assets: The project includes Megascans textures. Please ensure you have a valid Megascans subscription or access through Unreal Engine. Alternatively, you may need to download these textures separately.

    Video Preview: Watch a quick demo of the tool in action here.
    Demo Video
    Documentation
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Unreal Engine project with sample use of the tool And Houdini Digital Asset (HDA)

Size
1.16 GB
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